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Inner States

Primary Emotions

The classical emotion families and their variants — anger, joy, sadness, fear, disgust, surprise — and what each is asking for.

31 entries

All behaviors in Primary Emotions

System: multiple

Anger

One of the six basic emotions — the felt-state that arrives when a boundary is violated, a goal is blocked, or an injustice is perceived. Anger is data with energy attached: a signal that something here is wrong and that the system has the power to address it.

System: threat

Annoyance

The lowest-intensity anger response — mild, specific displeasure at minor irritants. Useful small-signal data from the Threat System; corrupted only by over-suppression or over-amplification.

System: threat

Apprehension

The mild, diffuse, often dismissable form of fear — the body's low-grade read that something might not go well, arriving before the cognitive mind has caught up. A Threat System early-warning signal, not a verdict.

System: multiple

Astonishment

The intense form of surprise — a momentary system-pause in which the cognitive model registers that something needs significant updating, and the body waits, open-mouthed, for the update to land.

System: meaning+belonging

Bitterness

The crystallised form of resentment — accumulated, unaddressed grievance hardened into worldview. The bitter person no longer suffers fresh wrongs; they inhabit a settled stance that expects them.

System: belonging+meaning

Compassion

The felt-response to another's suffering paired with the readiness to act — feeling-with that becomes movement-toward. Distinguished from empathy alone (which can collapse into burnout) and from sympathy (which keeps its distance).

System: belonging

Contempt

The feeling of looking down on another — disgust fused with anger toward someone regarded as inferior or beneath consideration. The single emotion that corrodes a relationship from inside, because it forecloses the possibility of repair.

System: meaning

Contentment

The calm, low-intensity satisfaction-with-what-is — the felt-sense that this moment, this life, this hour is sufficient. The mature shape of wellbeing the wanting-engine quiets around.

System: reward+meaning

Delight

The bright, often surprised pleasure response to small good things — a child's word, a perfect bite, the texture of light in late afternoon. Sensory-emotional, often paired with smile and intake of breath. Distinct from joy (deeper, sustained) and surprise (briefer, neutral).

System: meaning

Despair

The collapse of forward-orientation — the felt-conviction that the situation cannot improve and that no deposit can land. Distinct from sadness (which mourns) and depression (a clinical syndrome). Despair is the active, often quiet, foreclosure of possibility.

System: threat

Disgust

One of Ekman's six basic emotions: a fast, full-body rejection reflex evolved to keep pathogens out of the mouth and predators out of the camp — now also fired by moral, social, and self-directed cues whose harm is far less certain than the body's reaction implies.

System: threat-meaning

Dread

The heavy, anticipatory fear of an event that has not yet arrived but cannot be ducked — Monday morning, the dental chair, the difficult conversation, the test results. Slower than fear, heavier than worry, and entangled with meaning at its root.

System: meaning

Ecstasy

The peak transcendent state in which self-boundary thins or dissolves and the system briefly inhabits a felt belonging to something larger — diagnostic of the Meaning System's highest possible deposit, and of the substitute that most reliably collapses it.

System: reward+meaning

Elation

High-intensity, briefly-sustained joy that follows a real deposit — exuberance, exhilaration, the felt 'on top of the world' — and the substitute version that chases the peak as its own end and makes baseline feel dull.

System: threat

Fear

One of the six basic emotions. The Threat System's primary signal — something specific here can hurt me, prepare or escape. Distinguished from anxiety by the presence of a particular object.

System: multiple

Frustration

The emotional response to a blocked goal — the felt gap between intention and reality when something obstructs the path forward. A signal, not a verdict; data, not weakness.

System: multiple

Fury

Sustained, hot anger that does not pass within hours but persists for days, weeks, or months — distinguished from acute rage and cold resentment by its duration, heat, and visibility. Common after profound betrayal, witnessed harm to loved ones, or ongoing injustice.

System: meaning

Grief

The sustained, wave-like emotional response to significant loss — the Meaning System's longest-arc integration, taking months to years, never fully completing, and not meant to.

System: meaning+belonging

Indignation

The specific anger that arrives paired with moral judgment — anger about an injustice or ethical violation, distinct from anger at a mere boundary breach. A signal from the Meaning and Belonging Systems, easily counterfeited by performance.

System: multiple

Irritability

The chronic low-grade anger that has no specific target — quick to snap, low frustration tolerance, an edge in the voice. Usually the system's first observable signal that something larger is overloaded underneath.

System: reward+meaning

Joy

One of Ekman's six basic emotions and the highest-density emotional state — the felt-sense of aliveness that arrives when a moment is at once rewarding and meaningful, and is allowed to land.

System: belonging+meaning

Love

The complex emotional-relational orientation toward another being — felt-attachment, caring, valuing, wanting-good-for. The highest-density operation of the Belonging and Meaning Systems together when sustained by mutual deposit over time, not by feeling alone.

System: meaning

Melancholy

The slow, gentle, almost tender form of sadness — pensive and reflective, often without a specific trigger — and the contemplative depth it offers when allowed rather than treated as a problem to fix.

System: threat

Rage

The highest-intensity anger state — overwhelming, full-body, often beyond conscious control. The Threat+Meaning System's emergency override when anger has been suppressed too long or a violation is too extreme to metabolise at lower intensity.

System: multiple

Resentment

The slow-burning, often hidden anger held about past wrongs — cold, ruminative, privately rehearsed. Anger that never reached completion through expression or boundary becomes stored toxic residue, corroding relationships from inside even when the surface stays civil.

System: threat

Revulsion

The intense, full-body form of disgust — visceral rejection that recruits nausea, withdrawal, and the urge to flee. Useful when calibrated to actual harm; corrosive when chronic or turned inward.

System: meaning

Sadness

One of the six basic emotions: the felt signal of loss — of a person, a relationship, an opportunity, a self-image — recruiting parasympathetic slowing, inward attention, and the social call for care. Meant to move through, not to be installed.

System: meaning

Sorrow

The deep, often dignified form of sustained sadness that follows fully processed loss — heavier than sadness, less acute than grief, with a settled quality of integration that lets joy and engagement continue while honoring what was lost.

System: reward

Surprise

The briefest of the basic emotions — a sub-second alert that prediction was wrong. Useful as a signal that the model of the world needs updating; degraded when chased as content.

System: threat

Terror

The peak intensity of fear — overwhelming, full-body, often freeze or dissociation. Reserved for genuine catastrophic threat, and frequently re-activated long after the threat is gone by cues the body still remembers.

System: threat

Worry

The cognitive component of anxiety — repetitive verbal thoughts about possible negative outcomes. Distinct from fear (which has an object) and from anxiety (which is a broader felt-state); worry is the looping inner sentence about what might go wrong.

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Primary Emotions — Inner States | DojoWell Atlas